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《缺氧》开发团队最新公告引发讨论,Hi everyone,Our March 2026 Bug,本次更新的方向与以往有所不同。
本站编辑部已对《缺氧》官方原文进行要点提炼,如需更准确细节,建议参考 S平台 页面的官方公告原文。
Hi everyone,Our March 2026 Bug Fix Update goes live today!For this free update, we focused on squashing a bunch of bugs. We also made some changes to the sim and upgraded the version of the Unity引擎 engine we use. Everything mentioned in this post applies to all versions of ONI. HighlightsUpgraded UnityengineModified the temperature exchange formula to be less error-prone.Small masses (micrograms) now exchange temperature in the sim. Fixed a number of bugs with off-gassing liquids.Domesticated plants no longer consume fertilizer while wilted. Hidden fog of war tiles associated with POIs will now be correctly revealed. This will not fix existing saves. Fixed open doors transferring temperature in a vacuum. Batteries no longer function when entombed.A little more detail...We tweaked the formula we use for temperature exchange for tiles and debris, making it more stable for small fluctuations and oscillations. It should feel the same, just less 小问题gy! We've also added temperature exchange for small masses, which should clear up the issues folks were experiencing when using the Conveyor Rail Element Sensor to separate out cooled elements from hot ones. Off-gassing liquids that were emitting gases in the wrong amount or at the wrong temperature, removing more liquid than intended, and/or deleting mass from the tile below them... will no longer do that! Whew.Ugly Criers now produce the expected volume of tears. Previously, some tears were evaporating instantly because they didn't have enough mass. Now, Dupes will hold back their tears until they've got enough mass built up to properly open the floodgates of emotion. Meanwhile, Duplicants who share the same name will no longer mistakenly share the logging of their stress modifiers in UI screens. Open doors will no longer cause temperature to be exchanged in a vacuum. This resolves issues where open mechanized airlocks could erroneously transfer heat, and should also resolve instances of gases not flowing through open doors.In new games, POIs that are hidden behind fog of war will now be revealed correctly. SummaryWe took a break from paid DLCs to fix bugs! Hopefully, this helps everyone's colonies chug along more smoothly - surviving in space is challenging enough already. Found new bugs? Report 'em here. Got feedback? Let us know here! Your insights are super valuable to us. Thank you so much for playing!Full patch notesChanges and ImprovementsAll versionsUpgraded to Unity 6.3.Made adjustments to the Printing Pod sidescreen UI Layout and added a Research button.FixesAll versionsSimulationRemoved lower mass limit for temperature exchange in the sim for tiles and debris.Tweaked the formula we use for temperature exchange for tiles and debris, making it more stable for small fluctuations and oscillationsFixed a 问题 where material that didn't exchange temperature would not consider changing state.Fixed 问题s where off-gassing liquids in the sim could emit the wrong amount of gas, emit it at the wrong temperature, re...
(当时这个消息在贴吧直接炸了)(以上为《缺氧》官方英文公告原文摘录,本站保留原文以便游戏玩家查阅。)
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