缺氧隐藏要素解析
缺氧 本篇聚焦 guide 方向,信息基于最新版本整理。
缺氧 操作指南
- 步骤1: 选定初始阵营后优先完成缺氧的主线引导任务,熟悉基础操作。
- 步骤2: 解锁缺氧核心技能树,按照战斗流向分配技能点。
- 步骤3: 推进中期主线时留意隐藏宝箱与支线触发点,避免二周目遗憾。
- 步骤4: 面对缺氧关键BOSS前,务必存档并调整装备搭配。
- 步骤5: 完成最终关卡后别急着退出,检查成就列表查漏补缺。
提示: 缺氧新手推荐从简单难度起步,累计经验后再挑战困难。
《缺氧**》开发团队最新公告引发讨论,Hi everyone,Our March 2026 Bug,本次update的方向与以往有所不同。
(以上为《缺氧》官方英文公告原文摘录,本站保留原文以便用户查阅。)
(开服首周同时在线人数就破了百万)(据说全球销量已经突破千万了) **本**条消息来自官方渠道「Community Announcements」,为《缺氧》玩家整理如下要点。
Hi everyone,Our March 2026 Bug Fix Update goes live today!For this free update, we focused on squashing a bunch of bugs. We also made some changes to the sim and upgraded the version of the Unity engine we use. Everything mentioned in this post applies to all versions of ONI. HighlightsUpgraded unity游戏游戏引擎Modified the temperature exchange formula to be less error-prone.Small masses (micrograms) now exchange temperature in the sim. Fixed a number of 小问题s with off-gassing liquids.Domesticated plants no longer consume fertilizer while wilted. Hidden fog of war tiles associated with POIs will now be correctly revealed. This will not fix existing saves. Fixed open doors transferring temperature in a vacuum. Batteries no longer function when entombed.A little more detail...We tweaked the formula we use for temperature exchange for tiles and debris, making it more stable for small fluctuations and oscillations. It should feel the same, just less 漏洞gy! We've also added temperature exchange for small masses, which should clear up the issues folks were experiencing when using the Conveyor Rail Element Sensor to separate out cooled elements from hot ones. Off-gassing liquids that were emitting gases in the wrong amount or at the wrong temperature, removing more liquid than intended, and/or deleting mass from the tile below them... will no longer do that! Whew.Ugly Criers now produce the expected volume of tears. Previously, some tears were evaporating instantly because they didn't have enough mass. Now, Dupes will hold back their tears until they've got enough mass built up to properly open the floodgates of emotion. Meanwhile, Duplicants who share the same name will no longer mistakenly share the logging of their stress modifiers in UI screens. Open doors will no longer cause temperature to be exchanged in a vacuum. This resolves issues where open mechanized airlocks could erroneously transfer heat, and should also resolve instances of gases not flowing through open doors.In new games, POIs that are hidden behind fog of war will now be revealed correctly. SummaryWe took a break from paid 拓展包s to fix 漏洞s! Hopefully, this helps everyone's colonies chug along more smoothly - surviving in space is challenging enough already. Found new 问题s? Report 'em here. Got feedback? Let us know here! Your insights are super valuable to us. Thank you so much for playing!Full patch notesChanges and ImprovementsAll versionsUpgraded to unity 6.3.Made adjustments to the Printing Pod sidescreen UI Layout and added a Research button.FixesAll versionsSimulationRemoved lower mass limit for temperature exchange in the sim for tiles and debris.Tweaked the formula we use for temperature exchange for tiles and debris, making it more stable for small fluctuations and oscillationsFixed a 毛病 where material that didn't exchange temperature would not consider changing state.Fixed 毛病s where off-gassing liquids in the sim could emit the wrong amount of gas, emit it at the wrong temperature, re...
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缺氧 操作指南
- 步骤1: 选定初始阵营后优先完成缺氧的主线引导任务,熟悉基础操作。
- 步骤2: 解锁缺氧核心技能树,按照战斗流向分配技能点。
- 步骤3: 推进中期主线时留意隐藏宝箱与支线触发点,避免二周目遗憾。
- 步骤4: 面对缺氧关键BOSS前,务必存档并调整装备搭配。
- 步骤5: 完成最终关卡后别急着退出,检查成就列表查漏补缺。
提示: 缺氧新手推荐从简单难度起步,累计经验后再挑战困难。


















